# How to Use Distant Horizons on a Minecraft Server

> See terrain far beyond your render distance with Distant Horizons, and let the server share it with players.

Source: https://www.beaconhosting.org/knowledgebase/how-to-set-up-distant-horizons-on-a-minecraft-server
Category: Minecraft
Last updated: 2026-11-05

**Distant Horizons** draws simplified terrain far past your normal render distance, so you can see mountains kilometres away without the cost of loading those chunks fully.

## On your computer

Distant Horizons is mainly a **client** mod. Install it in your launcher for **Fabric**, **Forge** or **NeoForge** and your Minecraft version. It builds distant terrain from chunks you've already been near.

## On the server (optional)

Recent versions of Distant Horizons can also run on the server and **send distant terrain to players**, so they see far away straight after joining.

1. Make sure the server runs **Fabric**, **Forge** or **NeoForge** on the same version as players.
2. Open **Package Manager**, click **Browse packages**, search for **Distant Horizons**, and install it.
3. Package changes are queued and applied the next time the server starts, so restart it from **Console** when you're done.

Players need Distant Horizons in their game to see it; players without it can still join.

## Things to know

- Generating distant terrain uses CPU and disk. Pre-generating the world with **Chunky** first helps a lot.
- Keep the server's `view-distance` normal (8–12); Distant Horizons handles the far distance.
- It works best alongside **Sodium** on Fabric, on the client.

