How to Fix Ticking Entity Issues on a Minecraft Fabric Server

Learn how to resolve ticking entity errors on your Minecraft Fabric server hosted with Beacon Hosting, ensuring smooth gameplay and stable performance.

October 14, 2025
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MinecraftFabricticking entityserver errorsBeacon Hostinggame serverserver troubleshooting

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How to Fix Ticking Entity Issues on a Minecraft Fabric Server

If you’re running a Minecraft Fabric server hosted with Beacon Hosting and encounter ticking entity errors, this guide will explain what causes them and how to resolve them effectively.


What Is a Ticking Entity Error?

A ticking entity error occurs when the Minecraft server detects an entity (such as mobs, dropped items, or tile entities) that behaves abnormally — usually because of corrupted data or mod conflicts.
When this happens, the server may crash, freeze, or automatically restart to protect itself.


Common Causes

  • Corrupted or invalid entity data (often from mods).
  • Conflicts between Fabric mods.
  • Entities trapped in invalid positions or unloaded chunks.
  • Outdated server or mod versions.
  • Excessive or duplicated entities causing lag.

How to Fix Ticking Entity Issues on Your Beacon Hosting Fabric Server

Follow these steps to diagnose and resolve the problem safely:


1. Backup Your Server Data

Before making any modifications, create a full backup of your server files through the Beacon Hosting control panel or via FTP.
This ensures you can restore your world if needed.


2. Review and Update Mods

Ensure all Fabric mods and dependencies are up to date and compatible with your Minecraft version.
Remove or temporarily disable recently added mods to identify any that might be causing conflicts.


3. Remove Problematic Entities

You can use the Minecraft console or admin tools to remove specific entities:

  • Use commands like:

/kill @e[type=!player]

to remove all entities (except players).

  • For targeted removal, use:

/kill @e[type=zombie]

  • Alternatively, use Fabric-compatible utilities such as NBTExplorer or WorldEdit to locate and remove corrupted entities.

4. Check Server Logs

Open your latest.log file or use the logs viewer in your Beacon Hosting panel.
Look for lines referencing ticking entity — they usually include the entity type, location, and related mod.
This helps you pinpoint which mod or world region is affected.


5. Restart Your Server

After fixing or removing the corrupted entities, restart your server from the panel.
Monitor logs closely after startup to confirm the issue no longer appears.


[INFO] If ticking entity errors persist, Beacon Hosting’s support team can assist in identifying and restoring affected worlds or plugins. Don’t hesitate to reach out for advanced troubleshooting.

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